Onramp — Seed → Steady State
The onramp is the machine, at different settings. No build-mode override; the workforce builds the system through its own loosened gates. (ONRAMP.md §1) ↳ system/seo/ONRAMP.md:14
The onramp, phase by phase
The boot interview — a fork-tested question bloom
- The system generates candidate intent questions from the vertical seed and its own doctrine — monetization posture, risk tolerance, brand constraints, off-limits topics, takeover vs cold-start intent, success horizon.
- Each candidate is fork-tested: does the answer change what the system would build? Questions whose answers don't fork downstream work are eliminated, not asked. ML's attention is priced; questions are kept few and large.
- The bloom stops at saturation — when further questions no longer move the plan.
ML's ruling (F6): the ramp counts SYSTEM TURNS, not clock time — slow in turns, max speed in clock. A cautious ramp measured in propose→gate→execute→review cycles still runs as fast as the hardware allows. ↳ system/seo/ONRAMP.md:39
Ramp-as-config
Per-gate ramp config fields
Cooldowns — what makes threshold-1 building safe
Damping is therefore its own mechanism, decoupled from thresholds: a direction key that executes cannot re-fire, and its reversal cannot fire, for K epochs (default K=2) without escalation-path or console override. Enforced in the shared gate library, denominated in evidence epochs, not days. This is what makes threshold-1 building safe.
↳ system/seo/ONRAMP.md:92Ramp rules
- Build thresholds are loose per progressive commitment. Young artifacts and young teams are cheap to revise, so early corroboration requirements are minimal — additive knowledge (playbooks, patterns, map nodes) commits at threshold 1; worker-create at 1 with mandatory review; the personality ethos gate loosest of all pre-lock-in. The consequence dial still governs: what forks heavily (architecture blueprint, URL taxonomy, persona lock-in) stays expensive even during build.
- Graduation is per-gate and evidence-based — NEVER calendar-based. Each gate carries its own criteria: N clean merges, population stabilized (additive-discovery rate below floor, majority of proposals refinements), baselines existing, first graded outcomes live, reviewer find-rates flooring. A gate graduates when its evidence says the loose setting is no longer safe-because-cheap, not when a date passes. Because gates graduate independently, the onramp dissolves gradually into production — no cliff, no global event.
- Graduation auto-applies with a notification; the console can hold or demote.
- Two-inventory discipline: seedable artifacts (the research pyramid, cold-start playbooks, directives) are prepopulated at blitz; accumulation-only artifacts (worker-earned playbooks, rejection baselines, graded outcomes) fill only through operation, each with a declared readiness criterion — and machinery that depends on them stays declared-dormant until its inputs exist, never silently wrong.
- Numeric graduation criteria are placeholders pending calibration from real deployments. [OPEN — flag for command center]
Build review — permanent layers at build settings
Change review
fresh-eyes review of every gate-passed change against the design laws (scanner/fixer separation, externalized memory, no self-review, wiring completeness). At graduation this does not retire; it is the monitoring layer's standing review function at production settings.
↳ system/seo/ONRAMP.md:125Directive review
every new or updated directive checked against the directive template, reference-file existence, and context-separation rules. Converts at graduation into the standing commissioning check: every directive, forever.
↳ system/seo/ONRAMP.md:125Ramp audit
audits the ramp state itself: are graduation criteria met honestly or gamed; are cooldowns respected; is any gate stuck below graduation abnormally long. Its subject — the ramp — is genuinely transient.
↳ system/seo/ONRAMP.md:125Staged review focus
Graduation — the operational definition
Graduation is not a ceremony and not a date. The system has graduated when, and only as long as: ↳ system/seo/ONRAMP.md:164
- Human contact has converged to the four-category floor — intent/values changes, certified tiebreaks that survived the whole escalation ladder, key grants, final override. The measure is the escalation forward-count: how much reaches ML, in which categories, at what rate.
- The closure rate trends to 1 — the fraction of loops the organization closes without draining work to the human. An open loop anywhere drains its missing work to ML; graduation is the observable state of that drain approaching zero while the four-category floor holds.
The model ramp — intelligence migrates into artifacts
- All workers launch as capable as the worker ceiling permits (SYSTEM.md §7: GLM is the hard ceiling below the strategic layer; consequence above the ceiling climbs the escalation ladder, it never rents a bigger model). During build, immature directives make effective consequence-per-token maximal, so launching capable is the consequence-correct assignment, not an indulgence.
- Demotion is per-worker, on maturity criteria: directive stable for N runs, worker playbook past a depth floor, rejection rate under threshold, clean reviews. Each worker demotes to the cheaper class individually when its criteria hit; the demotion is an auditable ramp event, trialed against recorded outcomes (the cheaper class must match), and reversible on regression. Promotion back runs on metered evidence of under-power.
- The principle: model strength compensates for directive immaturity; as institutional memory accumulates on disk, intelligence migrates from the model into the artifacts.
- Workers whose consequence stays permanently high are pinned at the ceiling regardless of maturity.
Takeover mode — existing sites
1. PLAN
PLAN — independent of the existing site. Run the full research blitz and build-out planning as if the site did not exist, producing the ideal state: expertise pyramid, concept map, beat structure, architecture blueprint, persona tournament. Plan-first is load-bearing: audit-first anchors on what exists and produces "improve what we have" instead of "build what should exist." The gap between ideal and actual IS the work plan.
↳ system/seo/ONRAMP.md:1832. AUDIT
AUDIT — against the plan. Inventory all existing content: crawl, categorize, quality-assess; pull rankings, traffic, backlinks per page; map every page to the plan's concept map.
↳ system/seo/ONRAMP.md:1833. DECIDE
DECIDE — keep / rewrite / merge / nuke / reclaim, data-informed per page: - KEEP — ranking well, good quality, on-strategy: preserve and integrate. - REWRITE — rankings or topic value with poor execution: through the pipeline. - MERGE — multiple pages on one target: consolidate, redirect the rest. - NUKE — no traffic, no rankings, low quality, or off-plan: delete, redirect to the nearest relevant node. - RECLAIM — ranking for an unintended keyword, or backlinks without traffic: re-optimize or redirect to preserve equity. The decision set is a gated commit at high consequence — it forks the site's SEO equity — with the decisions ledgered per page.
↳ system/seo/ONRAMP.md:1834. BUILD / OPERATE
BUILD / OPERATE — the normal ramp (§1–8), with kept content entering the map as coverage, rewrites entering the pipeline as drafts, and redirect topology owned by the organizational-pipes surface (seo/FLOOD.md §6.3).
↳ system/seo/ONRAMP.md:183